I’m sitting on a grubby hotel carpet, eyes closed, hands extended in front of me, waiting to die. I’m playing an artificial intelligence in a live-action role-playing game (larp), and my human counterpart has the legal right to murder me if he wants. Or, looking at it another way, he can choose to scrub the code on a faulty experiment and start over. Within the game, he’s participating in a commercial software trial for an AI — me — that’s been developed to suit his emotional needs.
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